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The Remainer

Review · Adventure · PC

The Remainer

Reviewed: 13 Jun 2026

PC

20100 · 2025

Ludograph rating

B

Good

64 /100

06010030BenefitLow riskB 47 · R 2
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

47

Risk (RIS)

2

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.72
B2Social-emotional
0.00
B3Motor
0.55

The Remainer offers significant cognitive benefits, including strong problem-solving, spatial awareness, strategic thinking, critical thinking, and adaptive learning as players navigate complex environments and overcome challenges. It also requires moderate hand-eye coordination, fine motor skills, and quick reaction times for survival.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.00

The primary risk in The Remainer is its heavy content, specifically intense fear and horror elements, and implied violence. The game contains disturbing lore and flashing lights, which may be upsetting to some players. However, it presents very low risks regarding compulsion-loop design, monetization, and social interaction due to its single-player design and lack of microtransactions.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is The Remainer safe for kids?

Ludograph gives The Remainer a rating of 64/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is The Remainer appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for The Remainer, based on benefits, risks, and content review.

How long should kids play The Remainer?

Our session recommendation for The Remainer is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of The Remainer?

The primary risk in The Remainer is its heavy content, specifically intense fear and horror elements, and implied violence. The game contains disturbing lore and flashing lights, which may be upsetting to some players. However, it presents very low risks regarding compulsion-loop design, monetization, and social interaction due to its single-player design and lack of microtransactions.