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The Sum of All Fears

Review · Action · PlayStation 2 · GameCube · PC

The Sum of All Fears

Reviewed: 03 May 2026

PlayStation 2 · GameCube · PC

Red Storm · 2002

Ludograph rating

B

Good

59 /100

The Sum of All Fears is a squad-based shooter that builds strategic thinking and problem solving, with mature content including realistic violence and language.

06010030BenefitLow riskB 42 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

42

Risk (RIS)

3

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.48
B2Social-emotional
0.30
B3Motor
0.45

The Sum of All Fears encourages strategic thinking, problem-solving, and teamwork within a squad-based combat scenario. Players must carefully plan their approach, coordinate with AI teammates, and adapt to changing tactical situations. It can also enhance spatial awareness through navigation and target acquisition.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.11

The game contains mature content including realistic violence and some language, which may be inappropriate for younger players. The strong thematic focus on counter-terrorism and military operations could be seen as propagandistic by some. There is also a risk of competitive toxicity in multiplayer modes, though information on this is limited.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is The Sum of All Fears safe for kids?

Ludograph gives The Sum of All Fears a rating of 59/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is The Sum of All Fears appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for The Sum of All Fears, based on benefits, risks, and content review. That is stricter than ESRB T, because our assessment weighs behavioral design risks, not just content.

How long should kids play The Sum of All Fears?

We don't publish a daily session budget for The Sum of All Fears: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of The Sum of All Fears?

The game contains mature content including realistic violence and some language, which may be inappropriate for younger players. The strong thematic focus on counter-terrorism and military operations could be seen as propagandistic by some. There is also a risk of competitive toxicity in multiplayer modes, though information on this is limited.