
Review · Action · PC
The Tale of Oath
Reviewed: 14 Jun 2026
PC
Team Quessant · 2025
Ludograph rating
Growth (BDS)
44
Risk (RIS)
5
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.66 | |
| B2 | Social-emotional | 0.07 | |
| B3 | Motor | 0.45 | |
The Tale of Oath offers a rich single-player action-adventure experience that strongly engages cognitive skills. Players will develop problem-solving, strategic thinking, and critical thinking abilities through its elemental puzzles and multi-use magic mechanics. The branching world encourages spatial awareness and exploration, while the narrative-driven quests enhance reading comprehension and learning transfer as players adapt their magical abilities to new challenges.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.17 | |
| R3 | Social risk | 0.00 | |
While primarily a single-player experience, the game includes microtransactions which could lead to some monetization pressure. The action-adventure combat involves moderate fantasy violence, and the atmospheric setting may present mild elements of fear or tension.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $1 – $5/mo.
Regulatory design checks · DSA — Not yet assessed·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.