LumiKin
Metacritic 8017+

The Walking Dead: 400 Days

Telltale Games|2013ActionAdventure

LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.

57/ 100
GOOD
120+ min/day recommended

Growth

42/100

Growth Value

  • Ethical Reasoning
  • Reading & Language
  • Empathy

Risk

LOW

Engagement Patterns

Minimal pressure to spend or play excessively.

Heads up

💸 Monthly cost: Free

Parent Pro-Tip

Watch or play the first vignette alongside your teen before letting them play solo.

Top Skills Developed

Ethical Reasoning5/5
Reading & Language4/5
Empathy4/5
Emotional Regulation4/5
Problem Solving3/5

Development Areas

Cognitive?Problem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
40
Social & Emotional?Teamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
60
Motor Skills?Hand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
20
Overall Benefit Score (BDS)42/100

Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.

Gender balance
3/3
Ethnic diversity
3/3

Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.Passes the test

Multiple named female characters across the five vignettes interact with each other about survival, moral choices, and circumstances beyond men.

Parent Pro-Tip

Sitting through the opening story together gives you a shared reference point for the moral choices the game poses — 'Would you have done what Vince did?' — and lets you gauge whether the horror and violence level is comfortable for your child before they continue alone. It also opens a natural conversation about the ethical themes that are the game's real strength.

What your child develops

400 Days is an unusually strong vehicle for ethical reasoning and empathy in its target age group. Its five interlocking vignettes each present a distinct survivor facing life-or-death moral dilemmas — whether to steal food, whether to trust a stranger, whether to sacrifice one person to save others. Because the player must actively choose, they are not passive observers but moral agents, which research suggests deepens perspective-taking and consequentialist thinking. The branching narrative rewards careful reading and attentive memory, as details from one story ripple into others. The series' celebrated character writing, particularly its diverse ensemble that includes women, people of color, and older adults in complex, dignified roles, models a broad range of human experience. The DLC's short runtime and chapter structure make it one of the most accessible entry points into narrative game design.

Base: UnknownMonthly: FreeReviewed Apr 2026

Regulatory Compliance

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About this game

Centered on a truck stop on a Georgia highway, this DLC episode for Season One of The Walking Dead by Telltale Games tells five linked stories of survival in the wake of the zombie apocalypse. From day 1 of the undead plague to 400 days later, The Walking Dead: 400 Days offers more of the horror and human drama of Robert Kirkman and Telltale’s award-winning series.