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theHunter: Call of the Wild

Review · Shooter · Xbox One · PlayStation 4 · PC

theHunter: Call of the Wild

Reviewed: 01 May 2026

Xbox One · PlayStation 4 · PC

Expansive Worlds · 2017

Ludograph rating

A

Recommended

74 /100

theHunter: Call of the Wild is a hunting simulation that fosters problem solving and strategic thinking, with realistic animal hunting.

06010030BenefitLow riskB 64 · R 12
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

64

Risk (RIS)

12

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.78
B2Social-emotional
0.47
B3Motor
0.55

theHunter: Call of the Wild offers a deeply immersive and realistic hunting simulation that fosters cognitive skills such as problem-solving, spatial awareness, strategic thinking, and critical analysis of animal behavior and environmental factors. Its open-world exploration encourages learning and adaptation, while optional cooperative multiplayer modes provide opportunities for teamwork and communication among friends.

Design risks

R1Compulsion-loop pressure
0.17
R2Monetization
0.00
R3Social risk
0.17

The primary risk in theHunter: Call of the Wild is its depiction of realistic animal hunting, which may be a concern for some players due to its violence level. While the game avoids manipulative compulsion-loop mechanics and aggressive monetization, the immersive nature and open-world design could lead to extended play sessions. The game lacks diverse representation and does not feature social chat with strangers, mitigating some social risks.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is theHunter: Call of the Wild safe for kids?

Ludograph gives theHunter: Call of the Wild a rating of 74/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is theHunter: Call of the Wild appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for theHunter: Call of the Wild, based on benefits, risks, and content review. That is stricter than ESRB T, because our assessment weighs behavioral design risks, not just content.

How long should kids play theHunter: Call of the Wild?

We don't publish a daily session budget for theHunter: Call of the Wild: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of theHunter: Call of the Wild?

The primary risk in theHunter: Call of the Wild is its depiction of realistic animal hunting, which may be a concern for some players due to its violence level. While the game avoids manipulative compulsion-loop mechanics and aggressive monetization, the immersive nature and open-world design could lead to extended play sessions. The game lacks diverse representation and does not feature social ch