Compare this game
This War of Mine: The Little Ones

Review · Action · Xbox One · PlayStation 4

This War of Mine: The Little Ones

Reviewed: 30 Apr 2026

Xbox One · PlayStation 4

Deep Silver · 2016

Ludograph rating

B

Good

64 /100

This War of Mine: The Little Ones is an action-survival game that fosters empathy and strategic planning in a challenging scenario, with intense emotional demands.

06010030BenefitLow riskB 57 · R 26
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

57

Risk (RIS)

26

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.68
B2Social-emotional
0.67
B3Motor
0.15

This War of Mine: The Little Ones offers a powerful and thought-provoking experience, fostering empathy, critical thinking, and strategic planning in a challenging survival scenario. The addition of children introduces a strong element of emotional regulation and ethical reasoning as players make difficult choices to protect vulnerable characters. It encourages players to consider the devastating impact of war on civilians and develop problem-solving skills under duress.

Design risks

R1Compulsion-loop pressure
0.27
R2Monetization
0.00
R3Social risk
0.56

The game's significant risks lie in its intense emotional and psychological demands. The constant struggle for survival, difficult moral choices, and grim atmosphere can lead to high stress and potential emotional distress, particularly with the inclusion of children. The game penalizes breaks, which can lead to extended play sessions, and the lack of natural stopping points might make it difficult for players to disengage. The heavy themes of violence, deprivation, and difficult ethical dilemmas are significant content risks.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.67
R4.4Substance References
0.67
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: concerns noted·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. Likely violations: unmoderated stranger contact that likely exposes personal data.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is This War of Mine: The Little Ones safe for kids?

Ludograph gives This War of Mine: The Little Ones a rating of 64/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is This War of Mine: The Little Ones appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for This War of Mine: The Little Ones, based on benefits, risks, and content review.

How long should kids play This War of Mine: The Little Ones?

We don't publish a daily session budget for This War of Mine: The Little Ones: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of This War of Mine: The Little Ones?

The game's significant risks lie in its intense emotional and psychological demands. The constant struggle for survival, difficult moral choices, and grim atmosphere can lead to high stress and potential emotional distress, particularly with the inclusion of children. The game penalizes breaks, which can lead to extended play sessions, and the lack of natural stopping points might make it difficul