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Timespinner

Review · Action · PC · Nintendo Switch · macOS

Timespinner

Reviewed: 30 Apr 2026

PC · Nintendo Switch · macOS · Linux · PlayStation 4 · Xbox One · PS Vita

Lunar Ray Games · 2018

Ludograph rating

B

Good

59 /100

Timespinner is an action-adventure RPG that builds problem solving and strategic thinking as players explore a vast world, with very low risks.

06010030BenefitLow riskB 42 · R 2
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

42

Risk (RIS)

2

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.62
B2Social-emotional
0.07
B3Motor
0.45

Timespinner offers significant cognitive benefits through its Metroidvania design, encouraging problem-solving, spatial awareness, and strategic thinking as players explore a vast, interconnected world and master combat mechanics. The time-travel element adds layers of critical thinking and exploration.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.00

Risks are very low. The game contains mild fantasy violence and potentially infrequent mild language, consistent with its T-rating. There are no manipulative compulsion-loop mechanics, monetization pressures, or significant social risks due to its single-player nature and lack of chat features.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Timespinner safe for kids?

Ludograph gives Timespinner a rating of 59/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Timespinner appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Timespinner, based on benefits, risks, and content review.

How long should kids play Timespinner?

Our session recommendation for Timespinner is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Timespinner?

Risks are very low. The game contains mild fantasy violence and potentially infrequent mild language, consistent with its T-rating. There are no manipulative compulsion-loop mechanics, monetization pressures, or significant social risks due to its single-player nature and lack of chat features.