LumiKin
Tom Clancy's H.A.W.X. 2

Review · Simulation · Xbox 360 · PC · PlayStation 3

Tom Clancy's H.A.W.X. 2

By the LumiKin editors

Reviewed: 24 May 2026

Xbox 360 · PC · PlayStation 3

Ubisoft · 2010

LumiScore

54/100

Good

Growth (BDS)

37

Risk (RIS)

3

Daily limit

120min

Age guidance

17+

Developmental benefits

B1Cognitive
0.48
B2Social-emotional
0.00
B3Motor
0.65

Tom Clancy's H.A.W.X. 2 offers an immersive aerial combat simulation experience, demanding significant spatial awareness, reaction time, and strategic thinking. Players will develop hand-eye coordination and critical thinking skills as they navigate complex missions and engage in dogfights.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.11

The game contains frequent realistic violence in a military combat setting, with potential for competitive toxicity in online play. There is also a mild level of military propaganda present, glorifying warfare.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~2 hReviewedMay 2026How scores are calculated →

Parents ask…

Is Tom Clancy's H.A.W.X. 2 safe for kids?

LumiKin gives Tom Clancy's H.A.W.X. 2 a LumiScore of 54/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Tom Clancy's H.A.W.X. 2 appropriate for?

LumiKin's rubric recommends a minimum age of 17+ for Tom Clancy's H.A.W.X. 2, based on benefits, risks, and content review.

How long should kids play Tom Clancy's H.A.W.X. 2?

LumiKin's recommended play time for Tom Clancy's H.A.W.X. 2 is Up to 120 min/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Tom Clancy's H.A.W.X. 2?

The game contains frequent realistic violence in a military combat setting, with potential for competitive toxicity in online play. There is also a mild level of military propaganda present, glorifying warfare.