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Tom Clancy’s Splinter Cell Blacklist

Review · Action · PC · Wii U · Xbox 360

Tom Clancy’s Splinter Cell Blacklist

Reviewed: 10 May 2026

PC · Wii U · Xbox 360 · PlayStation 3 · Xbox One

Ubisoft Toronto · 2013

Ludograph rating

B

Good

61 /100

Tom Clancy’s Splinter Cell Blacklist is a stealth-action game that develops strategic thinking and problem-solving skills, with a high level of violence.

06010030BenefitLow riskB 50 · R 22
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

50

Risk (RIS)

22

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.54
B2Social-emotional
0.00
B3Motor
0.45

Tom Clancy's Splinter Cell Blacklist offers a challenging stealth-action experience that can significantly develop strategic thinking, problem-solving skills, and adaptive challenge. Players must carefully plan their approach, utilize a variety of gadgets, and react to dynamic situations, fostering critical thinking and spatial awareness. The game's emphasis on different play styles (Ghost, Panther, Assault) also encourages creativity in overcoming obstacles and adapting to various combat scenarios.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risk in Tom Clancy's Splinter Cell Blacklist lies in its mature content, specifically a high level of violence. While not trivialized, the frequent depiction of combat and neutralization of enemies may be intense for younger audiences. The game also contains some language and elements of fear/horror, which could be unsettling for sensitive players. Additionally, the narrative's nationalistic undertones, framing the protagonist with 'Fifth Freedom' to act unilaterally for perceived national security, presents a mild propaganda risk, potentially influencing perspectives on international relations and ethics.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Tom Clancy’s Splinter Cell Blacklist safe for kids?

Ludograph gives Tom Clancy’s Splinter Cell Blacklist a rating of 61/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Tom Clancy’s Splinter Cell Blacklist appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Tom Clancy’s Splinter Cell Blacklist, based on benefits, risks, and content review.

How long should kids play Tom Clancy’s Splinter Cell Blacklist?

We don't publish a daily session budget for Tom Clancy’s Splinter Cell Blacklist: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Tom Clancy’s Splinter Cell Blacklist?

The primary risk in Tom Clancy's Splinter Cell Blacklist lies in its mature content, specifically a high level of violence. While not trivialized, the frequent depiction of combat and neutralization of enemies may be intense for younger audiences. The game also contains some language and elements of fear/horror, which could be unsettling for sensitive players. Additionally, the narrative's nationa