Review · Action · PC · Wii U · Xbox 360
Tom Clancy’s Splinter Cell Blacklist
Reviewed: 10 May 2026
PC · Wii U · Xbox 360 · PlayStation 3 · Xbox One
Ubisoft Toronto · 2013
Ludograph rating
B
Good
61 /100
Tom Clancy’s Splinter Cell Blacklist is a stealth-action game that develops strategic thinking and problem-solving skills, with a high level of violence.
Growth (BDS)
50
Risk (RIS)
22
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.54 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.45 | |
Tom Clancy's Splinter Cell Blacklist offers a challenging stealth-action experience that can significantly develop strategic thinking, problem-solving skills, and adaptive challenge. Players must carefully plan their approach, utilize a variety of gadgets, and react to dynamic situations, fostering critical thinking and spatial awareness. The game's emphasis on different play styles (Ghost, Panther, Assault) also encourages creativity in overcoming obstacles and adapting to various combat scenarios.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risk in Tom Clancy's Splinter Cell Blacklist lies in its mature content, specifically a high level of violence. While not trivialized, the frequent depiction of combat and neutralization of enemies may be intense for younger audiences. The game also contains some language and elements of fear/horror, which could be unsettling for sensitive players. Additionally, the narrative's nationalistic undertones, framing the protagonist with 'Fifth Freedom' to act unilaterally for perceived national security, presents a mild propaganda risk, potentially influencing perspectives on international relations and ethics.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.