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Tomb Raider (2013)

Review · Action · PlayStation 3 · Xbox 360 · macOS

Tomb Raider (2013)

Reviewed: 12 May 2026

PlayStation 3 · Xbox 360 · macOS · PC

Crystal Dynamics · 2013

Ludograph rating

C

Mixed

54 /100

Tomb Raider (2013) is an action-adventure game that builds spatial awareness and reaction time through exploration and combat, but contains graphic violence.

06010030BenefitLow riskB 41 · R 19
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

41

Risk (RIS)

19

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.54
B2Social-emotional
0.20
B3Motor
0.65

Tomb Raider (2013) offers a rich action-adventure experience that fosters problem-solving, spatial awareness, and strategic thinking through its exploration, puzzles, and combat. Players will develop hand-eye coordination and reaction time through intense action sequences and QTEs. The game's narrative explores themes of survival and resilience.

Design risks

R1Compulsion-loop pressure
0.13
R2Monetization
0.00
R3Social risk
0.33

The game contains frequent and graphic violence, as indicated by its M rating. While lacking manipulative monetization or compulsion-loop mechanics, its competitive multiplayer mode may expose players to competitive toxicity and social comparison. Some graphic scenes and survival horror elements may be intense for sensitive players.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.33
R4.3Language
0.67
R4.4Substance References
0.00
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Tomb Raider (2013) safe for kids?

Ludograph gives Tomb Raider (2013) a rating of 54/100, recommended for ages 17 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Tomb Raider (2013) appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Tomb Raider (2013), based on benefits, risks, and content review.

How long should kids play Tomb Raider (2013)?

We don't publish a daily session budget for Tomb Raider (2013): its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Tomb Raider (2013)?

The game contains frequent and graphic violence, as indicated by its M rating. While lacking manipulative monetization or compulsion-loop mechanics, its competitive multiplayer mode may expose players to competitive toxicity and social comparison. Some graphic scenes and survival horror elements may be intense for sensitive players.