Compare this game
Tomb Raider IV•V•VI Remastered

Review · Action · PC · Xbox Series S/X · PlayStation 4

Tomb Raider IV•V•VI Remastered

Reviewed: 17 May 2026

PC · Xbox Series S/X · PlayStation 4 · Xbox One · PlayStation 5 · Nintendo Switch

Crystal Dynamics · 2025

Ludograph rating

B

Good

59 /100

06010030BenefitLow riskB 42 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

42

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.62
B2Social-emotional
0.07
B3Motor
0.45

Tomb Raider IV•V•VI Remastered offers significant cognitive benefits through its challenging puzzles, exploration, and strategic combat. Players will develop problem-solving skills, spatial awareness, critical thinking, and memory as they navigate ancient ruins and unravel complex mysteries. The single-player nature ensures a focused experience without social pressures or manipulative design.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risks in Tomb Raider IV•V•VI Remastered are related to its content, including moderate fantasy violence and mild thematic elements of fear/horror suitable for its Teen rating. There are virtually no risks associated with compulsion-loop design, monetization, or social pressures, as the game is a classic single-player experience with no microtransactions or online interactions.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.33
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Tomb Raider IV•V•VI Remastered safe for kids?

Ludograph gives Tomb Raider IV•V•VI Remastered a rating of 59/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Tomb Raider IV•V•VI Remastered appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Tomb Raider IV•V•VI Remastered, based on benefits, risks, and content review.

How long should kids play Tomb Raider IV•V•VI Remastered?

Our session recommendation for Tomb Raider IV•V•VI Remastered is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Tomb Raider IV•V•VI Remastered?

The primary risks in Tomb Raider IV•V•VI Remastered are related to its content, including moderate fantasy violence and mild thematic elements of fear/horror suitable for its Teen rating. There are virtually no risks associated with compulsion-loop design, monetization, or social pressures, as the game is a classic single-player experience with no microtransactions or online interactions.