
Review · Action · PC · Xbox Series S/X · PlayStation 4
Tomb Raider IV•V•VI Remastered
By the LumiKin editors
Reviewed: 17 May 2026
PC · Xbox Series S/X · PlayStation 4 · Xbox One · PlayStation 5 · Nintendo Switch
Aspyr Media · 2025
LumiScore
59/100
Good
Growth (BDS)
42
Risk (RIS)
0
Daily limit
120min
Age guidance
T
Developmental benefits
| B1 | Cognitive | 0.62 | |
| B2 | Social-emotional | 0.07 | |
| B3 | Motor | 0.45 | |
Tomb Raider IV•V•VI Remastered offers significant cognitive benefits through its challenging puzzles, exploration, and strategic combat. Players will develop problem-solving skills, spatial awareness, critical thinking, and memory as they navigate ancient ruins and unravel complex mysteries. The single-player nature ensures a focused experience without social pressures or manipulative design.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risks in Tomb Raider IV•V•VI Remastered are related to its content, including moderate fantasy violence and mild thematic elements of fear/horror suitable for its Teen rating. There are virtually no risks associated with dopamine manipulation, monetization, or social pressures, as the game is a classic single-player experience with no microtransactions or online interactions.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.