
Tomb Raider: The Prophecy
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Growth
40/100
Growth Value
- Problem Solving
- Strategic Thinking
- Critical Thinking
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Encourage your child to describe their strategies for solving puzzles and navigating the game's environments. Discuss the historical or mythological elements often present in Tomb Raider games, if applicable to this title.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— N/A — no named characters
Limited character interactions, not enough information to definitively pass or fail.
Parent Pro-Tip
This can help reinforce problem-solving approaches, improve verbal communication, and potentially spark interest in history or geography, while also providing an opportunity to discuss appropriate responses to in-game challenges.
What your child develops
Tomb Raider: The Prophecy offers a rich blend of adventure and puzzle-solving, encouraging players to develop critical thinking, spatial reasoning, and problem-solving skills through its intricate level design and challenging obstacles. The game promotes exploration and discovery within an engaging narrative.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Tomb Raider: The Prophecy is an action-adventure video game released in November 2002 for the Game Boy Advance, part of the Tomb Raider franchise. It was developed by Ubi Soft Milan, and published by Ubi Soft Entertainment under license from Eidos Interactive.