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Torchlight: Infinite

Review · Action · Android · iOS · PC

Torchlight: Infinite

Reviewed: 17 May 2026

Android · iOS · PC

XD · 2022

Ludograph rating

B

Good

59 /100

06010030BenefitLow riskB 48 · R 22
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

48

Risk (RIS)

22

Daily limit

90min

Age guidance

13+

Developmental benefits

B1Cognitive
0.70
B2Social-emotional
0.13
B3Motor
0.45

Torchlight: Infinite offers deep character customization and strategic build possibilities, encouraging players to experiment with a vast array of skills, gear, and talent trees. The free-market system fosters economic understanding and the value of items. Its action-packed combat can enhance hand-eye coordination and reaction time.

Design risks

R1Compulsion-loop pressure
0.40
R2Monetization
0.04
R3Social risk
0.11

The game's 'no stamina, no cooldowns' design, coupled with variable loot rewards, can encourage extended play sessions and a strong 'grind' mentality, potentially leading to excessive screen time. While not pay-to-win, the presence of microtransactions for appearance and convenience could lead to spending, and the free market might foster social comparison among players regarding their gear and builds.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0 – $20/mo.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Torchlight: Infinite safe for kids?

Ludograph gives Torchlight: Infinite a rating of 59/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Torchlight: Infinite appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Torchlight: Infinite, based on benefits, risks, and content review.

How long should kids play Torchlight: Infinite?

Our session recommendation for Torchlight: Infinite is up to 90 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Torchlight: Infinite?

The game's 'no stamina, no cooldowns' design, coupled with variable loot rewards, can encourage extended play sessions and a strong 'grind' mentality, potentially leading to excessive screen time. While not pay-to-win, the presence of microtransactions for appearance and convenience could lead to spending, and the free market might foster social comparison among players regarding their gear and bu