
Review · Adventure · iOS · macOS · PC
TRAUMA
Reviewed: 08 May 2026
iOS · macOS · PC
Krystian Majewski · 2011
Ludograph rating
C
Mixed
47 /100
TRAUMA is an adventure game that builds problem solving and critical thinking through unique narrative puzzles in dreamscapes.
Growth (BDS)
31
Risk (RIS)
0
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.42 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.30 | |
TRAUMA offers a unique narrative experience that encourages critical thinking, problem-solving, and memory skills through its point-and-click puzzles and exploration of dreamscapes. The game's central theme of exploring a coma patient's memories can foster empathy and emotional engagement.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The game presents minimal risks, with no monetization pressures, social risks, or overt content risks. The psychological themes of trauma and unconsciousness may be mildly unsettling for some players, but there is no explicit violence, sexual content, or strong language.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.