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Trial of Balance

Review · Platformer · PC

Trial of Balance

Reviewed: 22 Apr 2026

PC

JacazzaJade · 2020

Ludograph rating

C

Mixed

53 /100

Trial of Balance offers a unique platforming mechanic that strongly engages problem-solving and strategic thinking skills through managing a flame bar.

06010030BenefitLow riskB 36 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

36

Risk (RIS)

3

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.54
B2Social-emotional
0.00
B3Motor
0.45

Trial of Balance offers a unique core mechanic that strongly engages problem-solving, strategic thinking, and critical thinking skills as players must constantly manage the flame bar by collecting specific colored gems. It also develops hand-eye coordination, fine motor skills, and reaction time through its platforming gameplay.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.00

As a prototype, Trial of Balance presents very low risks. There are no monetization pressures, social risks, or concerning content. The primary 'risk' is the inherent challenge of the game's core mechanic, which involves managing a 'flame' that can be extinguished if not carefully balanced, providing a mild form of loss aversion and near-miss experiences integral to gameplay.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Trial of Balance safe for kids?

Ludograph gives Trial of Balance a rating of 53/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Trial of Balance appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Trial of Balance, based on benefits, risks, and content review.

How long should kids play Trial of Balance?

Our session recommendation for Trial of Balance is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Trial of Balance?

As a prototype, Trial of Balance presents very low risks. There are no monetization pressures, social risks, or concerning content. The primary 'risk' is the inherent challenge of the game's core mechanic, which involves managing a 'flame' that can be extinguished if not carefully balanced, providing a mild form of loss aversion and near-miss experiences integral to gameplay.