LumiKin
Untitled Goose Game

Review · Action · Nintendo Switch · Xbox One · PlayStation 4

Untitled Goose Game

By the LumiKin editors

Reviewed: 01 May 2026

Nintendo Switch · Xbox One · PlayStation 4 · PC · macOS

House House · 2019

LumiScore

42/100

Caution

Untitled Goose Game is a playful adventure that encourages creative problem-solving and strategic thinking by directing a mischievous goose.

Growth (BDS)

28

Risk (RIS)

12

Daily limit

120min

Age guidance

11+

Developmental benefits

B1Cognitive
0.40
B2Social-emotional
0.00
B3Motor
0.35

Untitled Goose Game encourages creative problem-solving and strategic thinking as players figure out how to achieve their mischievous goals. It offers a unique blend of slapstick humor and stealth, fostering a playful approach to challenges. The open-ended sandbox nature allows for experimentation and learning through trial and error.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game's primary risk lies in its depiction of mischievous behavior, which could be misinterpreted by very young children as appropriate in real-life situations. The violence is cartoonish and played for laughs, but does involve harassment of non-combatants.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~2 hReviewedMay 2026How scores are calculated →

Parents ask…

Is Untitled Goose Game safe for kids?

LumiKin gives Untitled Goose Game a LumiScore of 42/100, recommended for ages 11 and up. There are notable risks worth knowing before letting kids play.

What age is Untitled Goose Game appropriate for?

LumiKin's rubric recommends a minimum age of 11+ for Untitled Goose Game, based on benefits, risks, and content review.

How long should kids play Untitled Goose Game?

LumiKin's recommended play time for Untitled Goose Game is Up to 120 min/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Untitled Goose Game?

The game's primary risk lies in its depiction of mischievous behavior, which could be misinterpreted by very young children as appropriate in real-life situations. The violence is cartoonish and played for laughs, but does involve harassment of non-combatants.