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Uriel's Chasm

Review · Adventure · PC

Uriel's Chasm

Reviewed: 27 May 2026

PC

Rail Slave Games · 2014

Ludograph rating

D

Caution

35 /100

06010030BenefitLow riskB 21 · R 2
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

21

Risk (RIS)

2

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.24
B2Social-emotional
0.00
B3Motor
0.45

Uriel's Chasm offers varied gameplay across different genres, including top-down shooting, side-scrolling shooting, and platforming, which can engage players' spatial awareness and hand-eye coordination. The game's unique blend of action and exploration, coupled with its distinct aesthetic, provides a novel experience.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.00

The inability to save progress within a level might create frustration and penalize breaks, potentially leading to longer, uninterrupted play sessions than intended. While not overtly manipulative, the game's design could subtly encourage continuous play. The religious themes, while mild, might be a consideration for some families.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Uriel's Chasm safe for kids?

Ludograph gives Uriel's Chasm a rating of 35/100, recommended for ages 7 and up. There are notable risks worth knowing before letting kids play.

What age is Uriel's Chasm appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Uriel's Chasm, based on benefits, risks, and content review.

How long should kids play Uriel's Chasm?

Our session recommendation for Uriel's Chasm is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Uriel's Chasm?

The inability to save progress within a level might create frustration and penalize breaks, potentially leading to longer, uninterrupted play sessions than intended. While not overtly manipulative, the game's design could subtly encourage continuous play. The religious themes, while mild, might be a consideration for some families.