Compare this game
Use your distance

Review · Platformer · Web

Use your distance

Reviewed: 16 Apr 2026

Web

smitop · 2020

Ludograph rating

B

Good

59 /100

Use your distance is a puzzle platformer that emphasizes strategic thinking and problem-solving as core mechanics, presenting essentially zero risks.

06010030BenefitLow riskB 42 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

42

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.66
B2Social-emotional
0.07
B3Motor
0.35

Use Your Distance is an excellent pure puzzle platformer that emphasizes strategic thinking and problem-solving as core mechanics. The unique constraint—limited movement before restarting—forces players to plan routes carefully, analyze spatial relationships, and think several steps ahead. Each level presents a distinct optimization puzzle requiring critical thinking to find efficient solutions. The game builds adaptive challenge through varying movement limits per level, encouraging iterative learning and experimentation. Players must mentally calculate distances and paths, providing moderate mathematical/spatial reasoning practice. The constraint-based design promotes creativity in finding unconventional solutions and teaches valuable lessons about resource management that transfer to real-world planning scenarios.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents essentially zero risk factors. It's a free web-based puzzle game with no monetization, no social features, no manipulative retention mechanics, and completely age-appropriate abstract content. There are no spending prompts, notifications, or social pressures. The level-based structure provides natural stopping points. The only minor consideration is that puzzle games can require emotional regulation when stuck on difficult levels, but the instant restart feature (press R) minimizes frustration by allowing quick retry attempts. This is one of the cleanest, safest gaming experiences available.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Use your distance safe for kids?

Ludograph gives Use your distance a rating of 59/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Use your distance?

Our session recommendation for Use your distance is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Use your distance?

This game presents essentially zero risk factors. It's a free web-based puzzle game with no monetization, no social features, no manipulative retention mechanics, and completely age-appropriate abstract content. There are no spending prompts, notifications, or social pressures. The level-based structure provides natural stopping points. The only minor consideration is that puzzle games can require