
Vampire Crawlers
LumiScore
out of 100
Appropriate for most ages with parental supervision
Heads up
Score breakdown
Developmental benefits
Design risk factors
Additional dimensions
Benefits: higher is better. Risks: lower is better. Values highlighted when <30 or >70.
Growth
38/100
Growth Value
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Parent Pro-Tip
Vampire Crawlers is a low-risk game that can be a good choice for children interested in strategy and card games. Encourage your child to discuss their strategies and deck choices, and to reflect on how they learn from each 'run' in the game. While it has natural stopping points, it's always good to set clear play time limits.
Top Skills Developed
Development Areas
RepresentationHow diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— N/A — no named characters
No narrative or character information available to assess.
What your child develops
Vampire Crawlers, a turn-based roguelite deckbuilder, offers significant cognitive benefits. Players will engage in strategic thinking and problem-solving as they build and manage their card decks to overcome challenges. The roguelite elements encourage learning from experience and adapting to new situations, fostering critical thinking and memory skills. Its casual nature makes these cognitive exercises accessible.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Deal world-ending combos and blitz through infested dungeons! Vampire Crawlers: the turbo wildcard from Vampire Survivors is a casual, turn‑based deckbuilder with roguelite elements.