
Victor Vran
LumiScore
out of 100
Appropriate for ages 13+ with parental supervision
Scored 4 days ago · Methodology v1.0 · 49-dim rubric · Last updated 1 week ago
Score breakdown
Developmental benefits
Design risk factors
Additional dimensions
Benefits: higher is better. Risks: lower is better. Values highlighted when <30 or >70.
Growth
38/100
Growth Value
- Problem Solving
- Spatial Awareness
- Strategic Thinking
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Victor Vran is a single-player action RPG with a dark fantasy theme, suitable for teens. It encourages strategic thinking and quick reflexes. There are no in-game purchases or social interactions with strangers.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— N/A — no named characters
No information available in the description to assess the Bechdel test.
Parent Pro-Tip
This game can help develop strategic thinking, problem-solving skills, and hand-eye coordination. It offers a rich, engaging world without the pressures of microtransactions or social risks.
What your child develops
Victor Vran offers engaging action RPG gameplay that encourages strategic thinking, adaptive play, and problem-solving through its unique combat and loot systems. Players develop hand-eye coordination and reaction time while exploring a dark fantasy world.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Victor Vran is an isometric action-RPG, set in a fictional town, where the player’s character must hunt demons and other vile creatures and rid the world of darkness. The gameplay despite being similar to other games in the hack’n’slash genre features unique elements based on player’s reaction.