
Review · Arcade · PC
Violent Fighter
Reviewed: 30 May 2026
PC
SoftStar · 1992
Ludograph rating
Growth (BDS)
38
Risk (RIS)
7
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.44 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.75 | |
Violent Fighter offers a challenging experience that hones hand-eye coordination, fine motor skills, and reaction time. Players will develop strategic and critical thinking as they learn character movesets and counter opponent tactics. The game provides adaptive challenges through varied opponents and difficulty settings.
Design risks
| R1 | Compulsion-loop pressure | 0.03 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.22 | |
The primary risk in Violent Fighter is its explicit violence, which is central to the fighting genre. While there are no direct social risks like stranger chat, the competitive nature of fighting games can lead to some social comparison or impact on self-worth based on performance. There are minimal compulsion-loop design or monetization risks.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.