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Visage

Review · Action · PC · Xbox One · PlayStation 4

Visage

Reviewed: 30 Apr 2026

PC · Xbox One · PlayStation 4

SadSquare Studio · 2020

Ludograph rating

C

Mixed

56 /100

Visage is a psychological horror adventure that develops problem solving and critical thinking, but features genuinely terrifying content for mature players.

06010030BenefitLow riskB 39 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

39

Risk (RIS)

0

Daily limit

120min

Age guidance

15+

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.20
B3Motor
0.35

Visage offers significant cognitive benefits through its emphasis on exploration, problem-solving, and critical thinking. Players must piece together a complex narrative from subtle environmental clues, navigate intricate spaces, and strategize to survive against unseen threats, fostering strong spatial awareness, memory, and learning transfer. The intense psychological horror also challenges emotional regulation.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risk of Visage is its intense psychological horror, which can be genuinely terrifying and cause significant distress. The game's themes of murder, suicide, and insanity, combined with its defenseless gameplay, create a constant state of fear and tension. There is also a warning for photosensitive epilepsy, indicating potentially triggering visual effects.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Visage safe for kids?

Ludograph gives Visage a rating of 56/100, recommended for ages 15 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Visage appropriate for?

Ludograph's rubric recommends a minimum age of 15+ for Visage, based on benefits, risks, and content review.

How long should kids play Visage?

Our session recommendation for Visage is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Visage?

The primary risk of Visage is its intense psychological horror, which can be genuinely terrifying and cause significant distress. The game's themes of murder, suicide, and insanity, combined with its defenseless gameplay, create a constant state of fear and tension. There is also a warning for photosensitive epilepsy, indicating potentially triggering visual effects.