
Review · Action · macOS · PC
Vivid World
Reviewed: 07 Jun 2026
macOS · PC
Asobism.Co.,Ltd · 2025
Ludograph rating
Growth (BDS)
40
Risk (RIS)
6
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.74 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.15 | |
Vivid World offers a deep and engaging roguelike experience, challenging players with complex party-building and strategic combat. It fosters critical thinking, problem-solving, and creativity through its unique jewel and orb systems, encouraging players to experiment and adapt their strategies to overcome dungeons. The resource management aspect further develops planning and decision-making skills.
Design risks
| R1 | Compulsion-loop pressure | 0.13 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
Vivid World presents minimal risks, with no monetization pressures, social interaction risks, or significant content concerns like violence or language. Its roguelike nature might encourage extended play sessions, but the game design does not appear to employ manipulative compulsion-loop mechanics.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.