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Volleying

Review · Sports · Linux · PC

Volleying

Reviewed: 21 May 2026

Linux · PC

Gestalt Development Studio · 2017

Ludograph rating

B

Good

67 /100

06010030BenefitLow riskB 52 · R 7
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

52

Risk (RIS)

7

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.50
B3Motor
0.55

Volleying promotes strategic thinking, spatial awareness, and hand-eye coordination through its physics-based gameplay. The cooperative modes encourage teamwork and communication, fostering positive social interactions among friends.

Design risks

R1Compulsion-loop pressure
0.10
R2Monetization
0.00
R3Social risk
0.11

The primary risks are minimal, mainly stemming from the competitive nature of the game, which could lead to some frustration or social comparison. However, the absence of stranger chat and monetization schemes significantly reduces overall risks.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Volleying safe for kids?

Ludograph gives Volleying a rating of 67/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Volleying appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Volleying, based on benefits, risks, and content review.

How long should kids play Volleying?

Our session recommendation for Volleying is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Volleying?

The primary risks are minimal, mainly stemming from the competitive nature of the game, which could lead to some frustration or social comparison. However, the absence of stranger chat and monetization schemes significantly reduces overall risks.