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Vulnus

Review · Action · PC · Web

Vulnus

Reviewed: 10 May 2026

PC · Web

ducc · 2020

Ludograph rating

D

Caution

37 /100

Vulnus is an action RPG where players develop problem-solving and spatial awareness, with mild fantasy violence and eerie elements.

06010030BenefitLow riskB 23 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

23

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.32
B2Social-emotional
0.00
B3Motor
0.35

Vulnus offers opportunities to engage in problem-solving through combat encounters and spatial awareness in navigating its 2D world. Players will exercise strategic thinking in defeating enemies and bosses.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game contains mild fantasy violence and some eerie, potentially fear-inducing elements due to its 'weird eerie world' aesthetic.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Vulnus safe for kids?

Ludograph gives Vulnus a rating of 37/100, recommended for ages 7 and up. There are notable risks worth knowing before letting kids play.

What age is Vulnus appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Vulnus, based on benefits, risks, and content review.

How long should kids play Vulnus?

Our session recommendation for Vulnus is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Vulnus?

The game contains mild fantasy violence and some eerie, potentially fear-inducing elements due to its 'weird eerie world' aesthetic.