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WALL•E

Review · Action · Xbox 360

WALL•E

Reviewed: 18 May 2026

Xbox 360

Heavy Iron Studios · 2008

Ludograph rating

D

Caution

39 /100

06010030BenefitLow riskB 24 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

24

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.32
B2Social-emotional
0.03
B3Motor
0.35

WALL•E encourages players to solve environmental puzzles, navigate 3D environments, and use memory to achieve objectives. The game's narrative promotes empathy through WALL•E's journey to save humanity and his relationship with EVE.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game contains mild cartoon violence as WALL•E and EVE blast robots. The main character is a male robot, and there is a limited representation of diverse human characters.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is WALL•E safe for kids?

Ludograph gives WALL•E a rating of 39/100, recommended for ages 7 and up. There are notable risks worth knowing before letting kids play.

What age is WALL•E appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for WALL•E, based on benefits, risks, and content review. That is stricter than ESRB E, because our assessment weighs behavioral design risks, not just content.

How long should kids play WALL•E?

Our session recommendation for WALL•E is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of WALL•E?

The game contains mild cartoon violence as WALL•E and EVE blast robots. The main character is a male robot, and there is a limited representation of diverse human characters.