
Review · Action · PlayStation 4 · Linux · macOS
We Were Here
Reviewed: 15 May 2026
PlayStation 4 · Linux · macOS · PC · Xbox One
Total Mayhem Games · 2017
Ludograph rating
Growth (BDS)
64
Risk (RIS)
3
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.70 | |
| B2 | Social-emotional | 0.70 | |
| B3 | Motor | 0.40 | |
We Were Here is a cooperative puzzle game that heavily relies on communication and teamwork. It challenges players' problem-solving and critical thinking skills as they navigate an abandoned castle, deciphering clues and relaying information to their partner. The game fosters effective communication and can help develop spatial awareness and strategic planning.
Design risks
| R1 | Compulsion-loop pressure | 0.07 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The game's atmospheric thriller setting might be too intense for younger players due to fear and horror elements. While microtransactions are present, they do not appear to impact gameplay or create pay-to-win scenarios. The game requires significant cooperation and communication, which could be a source of frustration for some players.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.