Review · Adventure · Linux · macOS · Xbox One
We Were Here Too
By the LumiKin editors
Reviewed: 01 May 2026
Linux · macOS · Xbox One · PlayStation 4 · PC
Total Mayhem Games · 2018
LumiScore
73/100
Recommended
We Were Here Too is an adventure game that builds problem-solving and critical thinking through cooperative puzzles, though some challenges can be frustrating.
Growth (BDS)
61
Risk (RIS)
9
Daily limit
120min
Age guidance
10+
Developmental benefits
| B1 | Cognitive | 0.66 | |
| B2 | Social-emotional | 0.70 | |
| B3 | Motor | 0.35 | |
We Were Here Too excels in fostering critical communication and teamwork skills. Players must actively listen, describe, and strategize with their partner to solve complex, randomized puzzles. This cooperative design promotes problem-solving, strategic thinking, and adaptive learning within an immersive, mysterious environment.
Design risks
| R1 | Dopamine pressure | 0.07 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.22 | |
The primary risks involve potential frustration from challenging puzzles and the social obligation inherent in a co-operative, online-only game, where one player's break can impact the other. While there's a mild sense of fear and suspense from the 'dark, twisted mystery' setting, there are no significant monetization or social comparison risks.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.