LumiKin
When The Past Was Around

Review · Adventure · iOS · Xbox One · Nintendo Switch

When The Past Was Around

By the LumiKin editors

Reviewed: 01 May 2026

iOS · Xbox One · Nintendo Switch · PlayStation 4 · macOS · PC

Mojiken · 2020

LumiScore

71/100

Recommended

When The Past Was Around is a casual adventure game that builds problem solving and critical thinking through its engaging narrative puzzles, with minimal risks.

Growth (BDS)

55

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.72
B2Social-emotional
0.40
B3Motor
0.35

When The Past Was Around offers a thoughtful and engaging experience that encourages problem-solving, critical thinking, and empathy through its narrative-driven puzzles. Players will develop memory and language skills while exploring a bittersweet story of self-discovery and overcoming personal challenges.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game presents minimal risks, with no manipulative engagement mechanics, monetization pressures, or social risks. Content risks are also very low, adhering to an E10+ rating with only mild, non-explicit themes.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~2 hReviewedMay 2026How scores are calculated →

Parents ask…

Is When The Past Was Around safe for kids?

LumiKin gives When The Past Was Around a LumiScore of 71/100, recommended for ages 7 and up. It scores well on developmental benefits with manageable risks.

What age is When The Past Was Around appropriate for?

LumiKin's rubric recommends a minimum age of 7+ for When The Past Was Around (E10+), based on benefits, risks, and content review.

How long should kids play When The Past Was Around?

LumiKin's recommended play time for When The Past Was Around is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of When The Past Was Around?

The game presents minimal risks, with no manipulative engagement mechanics, monetization pressures, or social risks. Content risks are also very low, adhering to an E10+ rating with only mild, non-explicit themes.