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Wildfire

Review · Action · Xbox One · PC · Nintendo Switch

Wildfire

Reviewed: 30 Apr 2026

Xbox One · PC · Nintendo Switch · PlayStation 4

Sneaky Bastards · 2020

Ludograph rating

A

Recommended

79 /100

Wildfire is an action-adventure game that develops problem-solving, spatial awareness, and strategic thinking through stealth and elemental manipulation.

06010030BenefitLow riskB 65 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

65

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.80
B2Social-emotional
0.53
B3Motor
0.45

Wildfire offers a rich environment for developing cognitive skills such as problem-solving, strategic thinking, spatial awareness, and creativity through its elemental manipulation and stealth mechanics. The local co-op mode strongly encourages teamwork and communication, fostering positive social interaction.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game has very low risks related to compulsion-loop design, monetization, and social pressures, as it lacks common manipulative design elements and online social features. Content risks are minimal, with moderate fantasy violence and some tension from being hunted, but no sexual content, strong language, or substance references.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Wildfire safe for kids?

Ludograph gives Wildfire a rating of 79/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is Wildfire appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Wildfire, based on benefits, risks, and content review.

How long should kids play Wildfire?

Our session recommendation for Wildfire is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Wildfire?

The game has very low risks related to compulsion-loop design, monetization, and social pressures, as it lacks common manipulative design elements and online social features. Content risks are minimal, with moderate fantasy violence and some tension from being hunted, but no sexual content, strong language, or substance references.