
Review · Fighting · SNES · PSP · Nintendo Switch
World Heroes (1993)
Reviewed: 29 May 2026
SNES · PSP · Nintendo Switch · Xbox One · Neo Geo · Genesis · PlayStation 4
SNK · 1993
Ludograph rating
Growth (BDS)
55
Risk (RIS)
1
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.72 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.75 | |
World Heroes offers engaging competitive play that sharpens strategic thinking, hand-eye coordination, and reaction time. Its diverse cast of characters and historical theme provide a unique backdrop for skill development.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
As a competitive fighting game, World Heroes can lead to frustration. While it lacks modern manipulative design, the inherent competitive nature might expose players to mild competitive toxicity.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.33 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.