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World in Conflict

Review · Strategy · PC

World in Conflict

Reviewed: 30 Apr 2026

PC

Massive Entertainment · 2007

Ludograph rating

B

Good

66 /100

World in Conflict is a real-time strategy game that builds strategic thinking and spatial awareness through complex tactical decision-making, suited for older teens due to intense military violence.

06010030BenefitLow riskB 50 · R 1
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

50

Risk (RIS)

1

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.80
B2Social-emotional
0.03
B3Motor
0.45

World in Conflict is a real-time strategy game that challenges players with complex tactical decision-making, spatial awareness, and critical thinking in fast-paced battles. It encourages strategic planning and adaptive problem-solving, fostering cognitive skills.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.06

The game depicts intense military conflict with a high level of violence, including destructible environments and combat. While lacking manipulative monetization or social risks, its content may be intense for some players.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is World in Conflict safe for kids?

Ludograph gives World in Conflict a rating of 66/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is World in Conflict appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for World in Conflict, based on benefits, risks, and content review. That is stricter than ESRB T, because our assessment weighs behavioral design risks, not just content.

How long should kids play World in Conflict?

We don't publish a daily session budget for World in Conflict: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of World in Conflict?

The game depicts intense military conflict with a high level of violence, including destructible environments and combat. While lacking manipulative monetization or social risks, its content may be intense for some players.