
Review · Action · Xbox 360 · Game Boy · PlayStation
Worms
Reviewed: 15 May 2026
Xbox 360 · Game Boy · PlayStation · Classic Macintosh · iOS · PC · SNES · SEGA Saturn · Jaguar · Commodore / Amiga · Genesis
Team17 Digital · 1995
Ludograph rating
Growth (BDS)
48
Risk (RIS)
4
Daily limit
120min
Age guidance
9+
Developmental benefits
| B1 | Cognitive | 0.72 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.55 | |
Worms is a classic turn-based strategy game that strongly develops cognitive skills such as problem-solving, spatial awareness, strategic thinking, and critical thinking. Players must plan their moves carefully, consider weapon trajectories, and adapt to destructible environments. It also enhances hand-eye coordination and fine motor skills through precise aiming.
Design risks
| R1 | Compulsion-loop pressure | 0.07 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The game has minimal risks. While competitive, it lacks features that promote social toxicity or manipulation. Content risks are low, with cartoonish violence. There are no monetization pressures or manipulative compulsion loops.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.