
Review · Action · Xbox 360 · Game Boy · PlayStation
Worms
By the LumiKin editors
Reviewed: 15 May 2026
Xbox 360 · Game Boy · PlayStation · Classic Macintosh · iOS · PC · SNES · SEGA Saturn · Jaguar · Commodore / Amiga · Genesis
Team17 Digital · 1995
LumiScore
64/100
Good
Growth (BDS)
48
Risk (RIS)
4
Daily limit
120min
Age guidance
9+
Developmental benefits
| B1 | Cognitive | 0.72 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.55 | |
Worms is a classic turn-based strategy game that strongly develops cognitive skills such as problem-solving, spatial awareness, strategic thinking, and critical thinking. Players must plan their moves carefully, consider weapon trajectories, and adapt to destructible environments. It also enhances hand-eye coordination and fine motor skills through precise aiming.
Design risks
| R1 | Dopamine pressure | 0.07 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The game has minimal risks. While competitive, it lacks features that promote social toxicity or manipulation. Content risks are low, with cartoonish violence. There are no monetization pressures or manipulative dopamine loops.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.