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Worms Clan Wars

Review · Strategy · macOS · PC · Linux

Worms Clan Wars

Reviewed: 01 May 2026

macOS · PC · Linux

Team17 Digital · 2013

Ludograph rating

A

Recommended

75 /100

Worms Clan Wars is a strategy game that offers problem-solving, strategic thinking, and creativity through its unique turn-based combat and customization.

06010030BenefitLow riskB 65 · R 13
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

65

Risk (RIS)

13

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.78
B2Social-emotional
0.67
B3Motor
0.30

Worms Clan Wars offers significant cognitive benefits through its strategic gameplay, problem-solving challenges, and creative tools for customization and landscape design. It strongly promotes social-emotional development through cooperative clan play, communication via its in-game chat system, and positive social interaction within a community. It also provides moderate motor skill development through aiming and precise control.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.39

The primary risks are related to social interaction in competitive multiplayer, which can lead to moderate social obligation, competitive toxicity, and social comparison within clans and leaderboards. Content risks are minimal, limited to cartoon violence. There are very low risks associated with compulsion-loop design or monetization due to the game's design without microtransactions or manipulative engagement mechanics.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Worms Clan Wars safe for kids?

Ludograph gives Worms Clan Wars a rating of 75/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is Worms Clan Wars appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Worms Clan Wars, based on benefits, risks, and content review.

How long should kids play Worms Clan Wars?

Our session recommendation for Worms Clan Wars is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Worms Clan Wars?

The primary risks are related to social interaction in competitive multiplayer, which can lead to moderate social obligation, competitive toxicity, and social comparison within clans and leaderboards. Content risks are minimal, limited to cartoon violence. There are very low risks associated with compulsion-loop design or monetization due to the game's design without microtransactions or manipulat