
Review · Sports · PlayStation 2
WWE SmackDown! vs. Raw (2004)
Reviewed: 29 May 2026
PlayStation 2
Yuke's Co · 2004
Ludograph rating
Growth (BDS)
39
Risk (RIS)
6
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.42 | |
| B2 | Social-emotional | 0.10 | |
| B3 | Motor | 0.75 | |
WWE SmackDown! vs. Raw (2004) offers engaging competitive gameplay that enhances hand-eye coordination, fine motor skills, and reaction time. Players can develop strategic thinking and problem-solving abilities as they learn move sets and counter opponents. The game provides a structured season mode and creative options for championship creation, offering a sense of progression and accomplishment.
Design risks
| R1 | Compulsion-loop pressure | 0.03 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.17 | |
While generally low risk, the competitive nature of WWE SmackDown! vs. Raw (2004) may introduce minimal social comparison and competitive toxicity, particularly in local multiplayer settings. The game contains moderate simulated violence and mild suggestive content and language, consistent with its T-rating.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.33 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.