
Review · Action · PlayStation 4 · Nintendo Switch · PC
Zombie Army 4: Dead War
Reviewed: 15 May 2026
PlayStation 4 · Nintendo Switch · PC · Xbox One
Rebellion · 2020
Ludograph rating
C
Mixed
48 /100
Zombie Army 4: Dead War is a cooperative shooter that builds hand-eye coordination, reaction time, and problem solving, but contains graphic violence and horror.
Growth (BDS)
37
Risk (RIS)
30
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.36 | |
| B2 | Social-emotional | 0.17 | |
| B3 | Motor | 0.65 | |
Zombie Army 4: Dead War offers intense, cooperative shooting action against hordes of the undead. Players can develop hand-eye coordination and reaction time while working strategically with teammates. The game provides a challenging experience with opportunities for learning and adapting to new threats.
Design risks
| R1 | Compulsion-loop pressure | 0.20 | |
| R2 | Monetization | 0.08 | |
| R3 | Social risk | 0.11 | |
The game features intense, graphic violence and horror themes, making it unsuitable for younger audiences. The online multiplayer aspect, while cooperative, could expose players to competitive toxicity. Microtransactions are present, which could lead to unexpected spending.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.67 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $5/mo.
Regulatory design checks · DSA — Not yet assessed·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.