
Emily is Away Too
LumiScore
Crecimiento
32/100
Valor de Crecimiento
- Lectura y Lenguaje
- Empatía
- Pensamiento Crítico
Riesgo
BAJO
Patrones de Interacción
Presión mínima para gastar o jugar en exceso.
Atención
Consejo experto para padres
Play through the first chapter together and discuss the choices
Principales habilidades desarrolladas
Áreas de desarrollo
Representación?¿Qué tan diversos son los personajes del juego en cuanto a género y etnia? Mayor = representación más auténtica. Solo se muestra — no afecta la recomendación de tiempo.
Test de Bechdel?El test de Bechdel comprueba si un juego tiene al menos dos personajes femeninos con nombre que hablan entre sí sobre algo que no sea un hombre. Una medida sencilla de representación.— No supera el test
While Emily and Evelyn are both female characters, the player character appears to be male and conversations center around romantic relationships with the protagonist.
Consejo experto para padres
This opens dialogue about digital communication, relationship dynamics, and how online conversations can be misinterpreted—valuable lessons for teens navigating their own social media and messaging experiences.
Lo que tu hijo/a desarrolla
Emily is Away Too is a narrative-driven visual novel that strongly emphasizes reading comprehension and emotional intelligence. Players must carefully read and interpret conversational nuances, subtext, and emotional cues in instant messaging conversations—skills directly transferable to real-world digital communication. The game's branching dialogue system requires critical thinking about how words affect relationships and consequences, with players analyzing tone, context, and emotional states. Empathy development is central as players navigate complex friendship dynamics and romantic tensions between multiple characters, experiencing how their choices impact others' feelings. The game also provides moderate emotional regulation challenges as players must consider their responses carefully in emotionally charged situations, mirroring real social scenarios teens face online and offline.
Cumplimiento normativo
Toca una insignia para ver detalles. Gris = aún no evaluado.
Sobre este juego
Browse Emily Onlinehttp://emilyisaway. com/online/ Surf the web like it's 2006!