
Growing Home (GaminAlchemist)
LumiScore
Crecimiento
30/100
Valor de Crecimiento
- Resolución de Problemas
- Conciencia Espacial
- Coordinación Ojo-Mano
Riesgo
BAJO
Patrones de Interacción
Presión mínima para gastar o jugar en exceso.
Atención
Consejo experto para padres
Set a timer for 30-45 minute sessions
Principales habilidades desarrolladas
Áreas de desarrollo
Representación?¿Qué tan diversos son los personajes del juego en cuanto a género y etnia? Mayor = representación más auténtica. Solo se muestra — no afecta la recomendación de tiempo.
Test de Bechdel?El test de Bechdel comprueba si un juego tiene al menos dos personajes femeninos con nombre que hablan entre sí sobre algo que no sea un hombre. Una medida sencilla de representación.— N/A — no hay personajes con nombre
No named characters or dialogue present in this early-stage platformer prototype.
Consejo experto para padres
While Growing Home has minimal risk factors, it's still a screen-based activity best enjoyed in moderation. Setting a timer helps establish healthy gaming habits early, teaching children to balance digital play with other activities. Since this is a simple prototype without progression systems or story chapters, sessions don't need to be long for children to feel satisfied. After the timer, encourage your child to share what they discovered about the pollen floating ability or any challenging jumps they mastered, reinforcing the problem-solving and spatial reasoning skills the game develops.
Lo que tu hijo/a desarrolla
Growing Home is an early-stage platformer that offers moderate cognitive and motor skill development. The game provides decent problem-solving opportunities as players navigate the flower character through platform challenges, requiring spatial awareness to judge distances and time movements. The unique pollen ability (press F to float) adds a strategic element to movement, encouraging players to think about when to use this limited-duration power. Hand-eye coordination and reaction time are moderately engaged through platforming mechanics that require precise timing and control. The simple premise—a flower finding its way home—offers a gentle narrative framework that may foster mild empathy. As a prototype/playground, the game provides a low-pressure environment for experimenting with movement mechanics without complex systems overwhelming young players.
Cumplimiento normativo
Toca una insignia para ver detalles. Gris = aún no evaluado.
Sobre este juego
This Is About A flower finding his way home but for now we only got a little playground for the characters movements with a new Pollen ability by pressing F you will float for a short period of time