
Until You Fall
LumiScore
Crecimiento
54/100
Valor de Crecimiento
- Conciencia Espacial
- Desafío Adaptativo
- Coordinación Ojo-Mano
Riesgo
BAJO
Patrones de Interacción
Presión mínima para gastar o jugar en exceso.
Atención
Consejo experto para padres
Set clear session limits before starting play, as the 'one more run' loop can be compelling.
Principales habilidades desarrolladas
Áreas de desarrollo
Representación?¿Qué tan diversos son los personajes del juego en cuanto a género y etnia? Mayor = representación más auténtica. Solo se muestra — no afecta la recomendación de tiempo.
Test de Bechdel?El test de Bechdel comprueba si un juego tiene al menos dos personajes femeninos con nombre que hablan entre sí sobre algo que no sea un hombre. Una medida sencilla de representación.— N/A — no hay personajes con nombre
Single-player VR combat game with minimal narrative focus and no meaningful character interactions.
Consejo experto para padres
Encourage experimenting with different weapon combinations to discover preferred fighting styles and develop strategic flexibility.
Lo que tu hijo/a desarrolla
Until You Fall delivers exceptional physical and cognitive benefits through its VR melee combat system. The game requires full-body engagement with dodging, blocking, and striking motions that provide genuine physical activity (physicalActivity=5), while demanding split-second reaction timing and precise hand-eye coordination (both=5). Spatially, players must track multiple enemies in 3D space while managing positioning and attack angles (spatialAwareness=5). The rogue-lite structure creates outstanding adaptive challenge (=5) as players face randomized encounters and must learn enemy patterns through repeated attempts. Strategic depth comes from choosing weapon combinations, selecting upgrades during runs, and deciding how to spend earned Aether on permanent improvements (strategicThinking=4). Memory and pattern recognition are essential for mastering enemy attack sequences and optimal counter-timing (memoryAttention=4). The game encourages experimentation with different weapon pairings and builds (problemSolving=4), with skills transferring between runs as players internalize combat rhythms (learningTransfer=3). Total B1=32/50, B3=20/20.
Cumplimiento normativo
Toca una insignia para ver detalles. Gris = aún no evaluado.
Sobre este juego
Fight. Fall.