
Cadaver (itch)
LumiScore
Wachstum
38/100
Wachstumswert
- Problemlösung
- Räumliches Denken
- Strategisches Denken
Risiko
GERING
Nutzungsmuster
Minimaler Druck, Geld auszugeben oder übermäßig zu spielen.
Achtung
Eltern-Profi-Tipp
Set clear time boundaries before play begins
Top-Fähigkeiten, die entwickelt werden
Entwicklungsbereiche
Repräsentation?Wie vielfältig die Charaktere des Spiels in Bezug auf Geschlecht und Ethnizität sind. Höher = authentischere Darstellung. Nur zur Anzeige – beeinflusst die Zeit-Empfehlung nicht.
Bechdel-Test?Der Bechdel-Test prüft, ob ein Spiel mindestens zwei benannte weibliche Figuren hat, die miteinander über etwas anderes als einen Mann sprechen. Ein einfaches Maß für Repräsentation.— N/A – keine benannten Charaktere.
No characters or dialogue present in this abstract puzzle game about grave management.
Eltern-Profi-Tipp
Cadaver's score-based puzzle format can be genuinely engaging for strategic thinkers. Use this as an opportunity to discuss planning ahead and managing competing priorities. After a session, ask your child to explain their strategy: 'How did you decide when to remove graves? What made you keep families together?' This reinforces the critical thinking and ethical reasoning the game encourages, helping transfer these skills beyond the screen.
Was dein Kind entwickelt
Cadaver is a resource management puzzle game that develops strategic planning and spatial reasoning. Players must balance building graves, managing expired graves marked by spirits, and maintaining family connections for grave rejuvenation. The game requires juggling multiple variables: scoring points through grave construction, timing spirit removal to free space while managing defensive strength, and considering ethical dimensions around premature removal. This creates meaningful cognitive load involving problem-solving (optimizing grave placement and timing), spatial awareness (managing board layout), strategic thinking (balancing offense and defense), and some critical thinking around ethical trade-offs. Memory and attention are needed to track family groupings and grave states. The adaptive challenge increases naturally as more graves accumulate.
Rechtliche Vorgaben
Tippe auf ein Symbol für Details. Grau = noch nicht bewertet.
Über dieses Spiel
Get as many points as possible by building many graves Expired graves are signalled by a spirit, click on the grave to remove it. The spirit leaves with the gravestone, allowing you to build more graves, but weakening your establishment's defences against the spirit world.