LumiKin
This War of Mine

Review · Adventure · Android · PS Vita · Nintendo Switch

This War of Mine

By the LumiKin editors

Reviewed: 01 May 2026

Android · PS Vita · Nintendo Switch · Linux · macOS · PC · iOS

11 Bit Studios · 2014

LumiScore

82/100

Recommended

This War of Mine is a simulation that develops problem solving and critical thinking, but involves mature content, violence, and a grim atmosphere.

Growth (BDS)

73

Risk (RIS)

8

Daily limit

120min

Age guidance

17+

Developmental benefits

B1Cognitive
0.76
B2Social-emotional
0.87
B3Motor
0.45

This War of Mine challenges players with complex moral dilemmas and resource management in a war-torn environment, fostering critical thinking, empathy, and strategic planning. It promotes understanding of the human cost of conflict and the importance of teamwork under duress.

Design risks

R1Dopamine pressure
0.17
R2Monetization
0.00
R3Social risk
0.00

The game features mature content including violence, mature language, and a grim atmosphere, which may be disturbing for some players. While not designed with manipulative monetization or social mechanics, the intense emotional content and difficult moral choices could be emotionally taxing.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~4 hReviewedMay 2026How scores are calculated →

Parents ask…

Is This War of Mine safe for kids?

LumiKin gives This War of Mine a LumiScore of 82/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is This War of Mine appropriate for?

LumiKin's rubric recommends a minimum age of 17+ for This War of Mine (M), based on benefits, risks, and content review.

How long should kids play This War of Mine?

LumiKin's recommended play time for This War of Mine is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of This War of Mine?

The game features mature content including violence, mature language, and a grim atmosphere, which may be disturbing for some players. While not designed with manipulative monetization or social mechanics, the intense emotional content and difficult moral choices could be emotionally taxing.