
Wizorb
LumiScore
Utveckling
34/100
Utvecklingsvärde
- Rumsuppfattning
- Hand-öga-koordination
- Reaktionstid
Risk
LÅG
Engagemangsmönster
Minimal press att spendera eller spela överdrivet.
Obs
Föräldratips
Set a timer for 30-45 minute play sessions
Viktiga färdigheter som barnet utvecklar
Utvecklingsområden
Representation?Hur varierande karaktärerna i spelet är gällande kön och etnicitet. Högre = mer autentisk representation. Endast visning – påverkar inte tidsrekommendationen.
Bechdel-testet?Bechdel-testet kontrollerar om spelet har minst två namngivna kvinnliga karaktärer som pratar med varandra om något annat än en man. Ett enkelt mått på representation.— Ej tillämpligt – inga namngivna karaktärer
Single-player arcade game with minimal character interaction or dialogue; test not applicable to this game format.
Föräldratips
This capitalizes on the game's excellent hand-eye coordination and spatial reasoning benefits while respecting the level-based structure. The clear stopping points between levels make it easy for children to pause without frustration, and limiting sessions prevents fatigue that could diminish the motor skill benefits.
Vad ditt barn utvecklar
Wizorb is a modern take on classic brick-breaking arcade games like Breakout and Arkanoid. The game excels in developing hand-eye coordination (4/5) and spatial awareness (4/5), as players must constantly track the ball's trajectory, predict angles of deflection, and position their paddle precisely. Reaction time is heavily emphasized (4/5) as the game requires quick reflexes to prevent the ball from passing the paddle. The game offers moderate problem-solving (3/5) through its puzzle-like level layouts and strategic thinking (2/5) as players decide when to use magical abilities and how to approach different brick configurations. The RPG and strategy elements, including city-building between levels, add depth beyond pure arcade action. The adaptive challenge (3/5) increases naturally as players progress through levels with more complex brick patterns and enemy placement. The game also exercises mathematical thinking (2/5) through angle prediction and trajectory calculation.
Regelefterlevnad
Klicka på en symbol för detaljer. Grå = ej utvärderad än.
Om spelet
This game develops the ideas on which several classic video games are based, the first in the industry - Pong, Breakout, Arkanoid. This game is the closest to the game Breakout.