
Everhood
LumiScore
Utveckling
47/100
Utvecklingsvärde
- Reaktionstid
- Problemlösning
- Minne och uppmärksamhet
Risk
LÅG
Engagemangsmönster
Minimal press att spendera eller spela överdrivet.
Obs
Föräldratips
Set a timer for focused 30-45 minute sessions to prevent eye strain from the intense visual stimulation.
Viktiga färdigheter som barnet utvecklar
Utvecklingsområden
Representation?Hur varierande karaktärerna i spelet är gällande kön och etnicitet. Högre = mer autentisk representation. Endast visning – påverkar inte tidsrekommendationen.
Bechdel-testet?Bechdel-testet kontrollerar om spelet har minst två namngivna kvinnliga karaktärer som pratar med varandra om något annat än en man. Ett enkelt mått på representation.— Ej tillämpligt – inga namngivna karaktärer
Game features abstract characters including a wooden doll protagonist; gender is not clearly defined for most characters.
Föräldratips
Discuss the game's philosophical themes about identity, free will, and moral choices together after key story moments to deepen critical thinking and ethical reasoning.
Vad ditt barn utvecklar
Everhood is a rhythm-action RPG that provides strong cognitive benefits through its music-based battle system. The game demands excellent reaction time (5/5) and hand-eye coordination (4/5) as players dodge colorful projectiles synchronized to music beats. Problem-solving (4/5) and memory/attention (4/5) are heavily engaged as players learn attack patterns and timing across diverse musical encounters. The adaptive challenge (4/5) scales well with strategic thinking (3/5) required to navigate increasingly complex bullet patterns. The surreal narrative explores philosophical themes that touch on empathy (2/5) and ethical reasoning (3/5), encouraging reflection on identity, choice, and morality. The 5-6 hour focused experience provides genuine cognitive workout without filler content.
Regelefterlevnad
Klicka på en symbol för detaljer. Grå = ej utvärderad än.
Om spelet
JOIN OUR DISCORD About the GameEnter the world of Everhood where up is down and down is left and where time has stopped and strange characters roam. Here you control a wooden doll character whose arm has been stolen by a blue gnome...