Soulcalibur (1998)
LumiScore
out of 100
Appropriate for ages 13+ with parental supervision
Obs
Score breakdown
Developmental benefits
Design risk factors
Additional dimensions
Benefits: higher is better. Risks: lower is better. Values highlighted when <30 or >70.
Utveckling
54/100
Utvecklingsvärde
Risk
LÅG
Engagemangsmönster
Minimal press att spendera eller spela överdrivet.
Föräldratips
Encourage your child to play Soulcalibur with friends or family in person to foster positive social interaction and sportsmanship. Discuss strategies and celebrate both wins and losses as learning opportunities.
Viktiga färdigheter som barnet utvecklar
Utvecklingsområden
RepresentationHur varierande karaktärerna i spelet är gällande kön och etnicitet. Högre = mer autentisk representation. Endast visning – påverkar inte tidsrekommendationen.
Bechdel-testet?Bechdel-testet kontrollerar om spelet har minst två namngivna kvinnliga karaktärer som pratar med varandra om något annat än en man. Ett enkelt mått på representation.— Ej tillämpligt – inga namngivna karaktärer
Focuses on combat; narrative interactions between female characters are not a primary feature or are limited to plot points involving male characters/the main conflict.
Vad ditt barn utvecklar
Soulcalibur is a highly engaging 3D fighting game that demands significant cognitive skills such as spatial awareness, strategic thinking, and critical decision-making. Its core mechanics foster hand-eye coordination, fine motor skills, and rapid reaction times. The game's competitive nature encourages players to learn and adapt, offering a challenging and rewarding experience.
Regelefterlevnad
Klicka på en symbol för detaljer. Grå = ej utvärderad än.
Om spelet
The sequel to Soul Edge arrived in video arcades a year later, with an exclusive porting to the Dreamcast console in 1999. The plot is set two–three years after the first game's and the title is derived from Soul Calibur, a legendary weapon which opposes the evil of Soul Edge.