LumiKin
Metacritic 58

Clockwork Empires

Gaslamp Games|2016StrategySimulationIndie
PCmacOS

LumiScore

69

out of 100

Appropriate for ages 17+ with parental supervision

120Min/Tag empfohlen

Achtung

💸 Monatliche Kosten: Kostenlos

Wachstum

53/100

Gut

Wachstumswert

Risiko

3/100

GERING

Nutzungsmuster

Eltern-Profi-Tipp

Parents should be aware of the mature content within Clockwork Empires, including violence, cannibalism, and horror themes, which may not be suitable for younger players. The game also features a colonial setting, which might require discussion with children about historical contexts. However, for older players, the game provides a rich strategic and creative outlet.

Top-Fähigkeiten, die entwickelt werden

Problemlösung5/5
Strategisches Denken5/5
Kreativität5/5
Anpassbare Herausforderung5/5
Räumliches Denken3/5

Entwicklungsbereiche

KognitivProblemlösung, räumliches Vorstellungsvermögen, strategisches Denken, Kreativität, Gedächtnis und Lerntransfer. Fließt zu 50% in den Benefit Score ein.
76
Sozial & EmotionalZusammenarbeit, Kommunikation, Empathie, Emotionsregulation und ethisches Denken. Fließt zu 30% in den Benefit Score ein.
40
Motorische FähigkeitenHand-Augen-Koordination, Feinmotorik, Reaktionszeit und körperliche Aktivität. Fließt zu 20% in den Benefit Score ein.
15
Gesamt-Benefit-Score (BDS)53/100

Was dein Kind entwickelt

Clockwork Empires offers a deep and engaging strategy and simulation experience, fostering critical thinking, problem-solving, and creativity through complex colony management. Players must strategically design settlements, manage resources, and adapt to unpredictable events and the unique personalities of their colonists. The game encourages planning, resource allocation, and creative problem-solving in a dynamic environment.

Basis: UnbekanntSpielzeit: ~7hBewertet Mai 2026

Rechtliche Vorgaben

Tippe auf ein Symbol für Details. Grau = noch nicht bewertet.

Dieses Spiel vergleichen

Über dieses Spiel

Take on the role of a Colonial Bureaucrat sent forth by the Clockwork Empire to build a Frontier Colony. Design buildings and their contents from the ground-up to feed the Ravenous Maw of Industry, manage the uniquely unruly population, and make Important Decisions when the Occult Investigator shows up for a surprise inspection.