LumiKin

DustStorm

Song13|2023Educational

LumiScore

62

out of 100

Appropriate for most ages with parental supervision

Bis zu120Min./Tag

Achtung

💸 Monatliche Kosten: Kostenlos

Wachstum

45/100

Entwicklungsfähig

Wachstumswert

Risiko

0/100

GERING

Nutzungsmuster

Eltern-Profi-Tipp

Encourage your child to discuss the self-protection strategies learned in the game and how they might apply in real-life emergency situations. Discuss the emotional aspects of facing a natural disaster and how the protagonist coped.

Top-Fähigkeiten, die entwickelt werden

Lesen & Sprache5/5
Wissenstransfer5/5
Problemlösung3/5
Räumliches Denken3/5
Strategisches Denken3/5

Entwicklungsbereiche

KognitivProblemlösung, räumliches Vorstellungsvermögen, strategisches Denken, Kreativität, Gedächtnis und Lerntransfer. Fließt zu 50% in den Benefit Score ein.
54
Sozial & EmotionalZusammenarbeit, Kommunikation, Empathie, Emotionsregulation und ethisches Denken. Fließt zu 30% in den Benefit Score ein.
37
Motorische FähigkeitenHand-Augen-Koordination, Feinmotorik, Reaktionszeit und körperliche Aktivität. Fließt zu 20% in den Benefit Score ein.
35
Gesamt-Benefit-Score (BDS)45/100

Was dein Kind entwickelt

DustStorm is an educational narrative game that teaches players about self-protection measures during a sandstorm through interactive storytelling and environmental design. It fosters cognitive skills like problem-solving, critical thinking, and reading comprehension, while also encouraging empathy and emotional regulation as players experience the protagonist's journey.

Basis: UnbekanntBewertet Mai 2026

Rechtliche Vorgaben

Tippe auf ein Symbol für Details. Grau = noch nicht bewertet.

Dieses Spiel vergleichen

Über dieses Spiel

Project DustStorm is an interactive narrative-based game that centers around the protagonist, a member of a company, who is compelled to rush home and take shelter from an impending sandstorm. The game utilizes a combination of character interactions and environmental design to convey information on self-protection measures and to immerse the player in the experience of the sandstorm using realistic particle effects.