
Shin Megami Tensei: Strange Journey
LumiScore
out of 100
Great pick for ages 17+ — low engagement risks
Achtung
Wachstum
71/100
Stark
Wachstumswert
Risiko
2/100
GERING
Nutzungsmuster
Eltern-Profi-Tipp
Parents should be aware of the game's mature content, including violence and dark themes, and consider if it's appropriate for their child's age and sensitivity. However, for older teens, it offers a rich, thought-provoking narrative and strong cognitive benefits without the manipulative design often found in modern games.
Top-Fähigkeiten, die entwickelt werden
Entwicklungsbereiche
Was dein Kind entwickelt
Shin Megami Tensei: Strange Journey offers a deep and rewarding RPG experience that significantly challenges cognitive skills such as problem-solving, strategic thinking, and critical thinking through its complex dungeon design, demon negotiation, and moral choices. It also fosters ethical reasoning and introspection through its mature sci-fi narrative.
Rechtliche Vorgaben
Tippe auf ein Symbol für Details. Grau = noch nicht bewertet.
Über dieses Spiel
In the near future, a mysterious, growing, black void appears at the Earth's southern pole. Unable to determine its cause and powerless to stop its deadly encroachment, humanity sends an elite team of explorers into the heart of the phenomenon, just as Strange Journey's look and feel represent a return to the heart of Shin Megami Tensei®, bringing to mind the all-time classic Nocturne.