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Against All Odds

Review · Action · PC

Against All Odds

Reviewed: 22 May 2026

PC

Microwave Games · 2022

Ludograph rating

A

Recommended

68 /100

06010030BenefitLow riskB 63 · R 27
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

63

Risk (RIS)

27

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.84
B2Social-emotional
0.27
B3Motor
0.65

Against All Odds offers significant cognitive benefits through its challenging parkour platforming, strategic gameplay, and robust stage editor. Players can develop problem-solving skills, spatial awareness, critical thinking, and creativity by designing and navigating complex death traps. The game also promotes hand-eye coordination and quick reaction times. Playing with friends can foster positive social interaction and teamwork.

Design risks

R1Compulsion-loop pressure
0.33
R2Monetization
0.13
R3Social risk
0.33

The game's highly competitive nature, with its emphasis on 'decimating' rivals, may foster competitive toxicity. While there's no stranger chat, the focus on cosmetic items and popular user-generated content could lead to social comparison. The game employs compulsion-loop design through variable rewards for cash, fans, experience, and cosmetic unlocks, as well as an 'infinite play' loop via user-generated content, which could encourage extended play sessions. Monetization is present through microtransactions for cosmetics. The content features high levels of violence and some language, consistent with its M rating.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.67
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $5 – $20/mo.

Regulatory design checks · DSANot yet assessed·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Against All Odds safe for kids?

Ludograph gives Against All Odds a rating of 68/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is Against All Odds appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Against All Odds, based on benefits, risks, and content review.

How long should kids play Against All Odds?

We don't publish a daily session budget for Against All Odds: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Against All Odds?

The game's highly competitive nature, with its emphasis on 'decimating' rivals, may foster competitive toxicity. While there's no stranger chat, the focus on cosmetic items and popular user-generated content could lead to social comparison. The game employs compulsion-loop design through variable rewards for cash, fans, experience, and cosmetic unlocks, as well as an 'infinite play' loop via user-