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Amy Hates Robots

Review · Action · macOS · PC

Amy Hates Robots

Reviewed: 05 Jun 2026

macOS · PC

Rogue Robin Studios · 2026

Ludograph rating

A

Recommended

68 /100

06010030BenefitLow riskB 52 · R 2
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

52

Risk (RIS)

2

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.72
B2Social-emotional
0.17
B3Motor
0.55

Amy Hates Robots offers significant cognitive benefits through its action-roguelike gameplay. Players will engage in complex problem-solving, strategic thinking, and adaptive challenge as they navigate an 'ever-shifting corporate tower,' choose and mix character traits to build unique weapons, and learn from each run. The fast-paced action also hones hand-eye coordination, fine motor skills, and reaction time.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.00

The game presents very low risks. Content includes mild, cartoonish violence against robots and inanimate objects, with no sexual content, strong language, or substance references. There are no manipulative compulsion-loop mechanics, monetization pressures, or social risks like stranger chat or competitive toxicity. The implied fear elements are lighthearted and not genuinely frightening.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Amy Hates Robots safe for kids?

Ludograph gives Amy Hates Robots a rating of 68/100, recommended for ages 7 and up. It scores well on developmental benefits with manageable risks.

What age is Amy Hates Robots appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Amy Hates Robots, based on benefits, risks, and content review.

How long should kids play Amy Hates Robots?

Our session recommendation for Amy Hates Robots is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Amy Hates Robots?

The game presents very low risks. Content includes mild, cartoonish violence against robots and inanimate objects, with no sexual content, strong language, or substance references. There are no manipulative compulsion-loop mechanics, monetization pressures, or social risks like stranger chat or competitive toxicity. The implied fear elements are lighthearted and not genuinely frightening.