LumiKin
Call of Duty: Black Ops II

Review · Action · Wii U · Xbox One · Xbox 360

Call of Duty: Black Ops II

By the LumiKin editors

Reviewed: 23 May 2026

Wii U · Xbox One · Xbox 360 · PlayStation 3 · PC

Treyarch · 2012

LumiScore

56/100

Good

Growth (BDS)

42

Risk (RIS)

15

Daily limit

120min

Age guidance

17+

Developmental benefits

B1Cognitive
0.46
B2Social-emotional
0.20
B3Motor
0.65

Call of Duty: Black Ops II offers a fast-paced action experience that can enhance hand-eye coordination, reaction time, and strategic thinking. The branching storyline in the campaign mode encourages critical thinking and can lead to engaging discussions about consequences.

Design risks

R1Dopamine pressure
0.23
R2Monetization
0.00
R3Social risk
0.17

The game contains intense violence, strong language, and some suggestive themes, making it unsuitable for younger players. The competitive multiplayer environment may expose players to toxicity and social comparison. While there are no direct monetary risks, the game's design can encourage extended play sessions.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~5 hReviewedMay 2026How scores are calculated →

Parents ask…

Is Call of Duty: Black Ops II safe for kids?

LumiKin gives Call of Duty: Black Ops II a LumiScore of 56/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Call of Duty: Black Ops II appropriate for?

LumiKin's rubric recommends a minimum age of 17+ for Call of Duty: Black Ops II (M), based on benefits, risks, and content review.

How long should kids play Call of Duty: Black Ops II?

LumiKin's recommended play time for Call of Duty: Black Ops II is Up to 120 min/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Call of Duty: Black Ops II?

The game contains intense violence, strong language, and some suggestive themes, making it unsuitable for younger players. The competitive multiplayer environment may expose players to toxicity and social comparison. While there are no direct monetary risks, the game's design can encourage extended play sessions.